Memory Regions - Virtual Memory
#memory | #lowlevel | #cacheLearn how virtual memory powers modern games and engines—streaming massive textures, improving stability, and simulating memory beyond RAM using paging, swap files, and on-demand loading.
Memory Regions - Registers
#memory | #lowlevel | #cacheWhat makes CPU registers so fast? This post explains their role, how they differ from cache, and why modern runtimes and compilers use them for top performance—with real C and assembly insights.
Memory Regions - Cache
#memory | #lowlevel | #cacheCache is fast, temporary memory that speeds up access to data by storing what's used most—making systems feel snappy.
Memory Regions - Code Segment
#memory | #lowlevel | #cacheThe code segment, or .text segment, is a read-only region of memory that contains the compiled machine code of a program.
Memory Regions - Static
#memory | #lowlevel | #cacheStatic memory, like a public notice board, stores global and static variables for a program's lifetime. It's efficient but can risk memory leaks and bugs.